You should pass this dungeon by being cap in resistances and with a good build.Populated by skeletons, with a level easy enough to start with peace of mind!.Of even advice for making it into the boss chamber, as we hardly left the bridge. If anybody has any advice for ending this guy, please let us know. It has been a long time since I have felt such emotion about a game, such emptiness. For about 3 hours we had been playing intensely, going from loving loot, to hating loot. We sold our packs, turned off the game, and went to bed, feeling emotionally drained and empty inside. For apparently two level 32s cannot take on Alkamos sitting pretty at 41. Somehow this fucker killed the pair of us in one bloody instant. We walk over the bridge, and instantly die.Īnd sit there. Full energy, full health, full con, correct weapons out for both of us. Not ready to loot him, but definitely ready to kill him. The ghost at the beginner said he was hard, but we were ready to fight. We empty the last layer, apart from a patch in the middle, clearly the final boss. Sadly, we plough through room after room, with mobs outleveling us by 4-6 levels, bosses 6-8. And I hated myself for hating the loot, for if ARPGs aren't about huge amounts of loot, then what are they good for? Never have I hated loot more than I did at that moment. For some reason, intentional or not, we cannot sell a single thing. The small amount of space in our bags gets filled as we now pick up all the 3x2s on our way to the shop.īut. A shop! The best thing I have ever seen in this game, hands down. This clears us up a huge amount of space, revitilising us for the continued descent.Īnd then we see it. Now its the 3x2 yellows that have to go, they are taking up far too much room, so much more loot could be had if we only take smaller pieces. This clears us up an incredibly 17 slots of space between us, amazing! Two rooms later, we are full again. Anybody need 21 scavenged platings? No? Nor do we, not really, but hey-oh. So we bite the bullet, and combine our piles. At this point we are both regretting the huge amount of components we lug around on the regular, just in case. Kill - loot - kill - loot - panic - kill - loot - bags are completely full. It's late at night, we have work early in the morning, but we are pumped and need to finish this dungeon. Her raw dps number was down to about 20% because of this. After finally killing his room, we realise, that my girlfriend had her off weapons equipped. The one who comes back to life tougher than before a spawns a metric fuck-tonne of adds. It is about this time we come across a room with a large starred boss in it, who just wont die. We keep going, fighting through the level, bags getting fuller and fuller, off hand slots now full of large yellows, worrying every time we open a chest and out pops a horde of loot. Our bags start filling up a bit too quickly for our liking. The first starred boss we come to is a bit of a challenge, but manageable. Skeletons still die to a pair of pistol shots, a Grenado rips apart packs easily enough. The mobs down below are a bit tougher than before. The final boss is supposed to be hard? Pfft, we've been fine til now. Decide to pop back one more time to town, sell our loot, before committing to the sealed levels. Kill the boss, hand in the quest, get the skeleton key. Level 1, trivial, level 2, fine, level 3, no biggie. We pootle along the main story line, and descend into the Steps. We have thankfully turned it off, and things have much improved, though energy management has become slightly more of an issue as we have far less down time back in town. Until about lvl 29, we picked up white loot and ported back incredibly regularly to empty our bags, until she noticed that they were worth single/double digit amounts of iron. We haven't had much of an issue with anything so far, maybe two deaths between us, she is a great meat shield tank and melee dps, and I cause a tonne of explosions, shoot things from far away, and have a flaming head standard stuff. My girlfriend and I currently sitting at about lvl 32, our first playthrough, she as a Nightblade/Soldier, me as a Demo/Soldier.
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